Beginner here. I'm doing some tests with ncloth rigging and don't know why my earring is tearing apart. I made the ncloth preset concrete with any attribute having to do with rigidity turned to max. Everything moves fine, the earring just goes crazy. Apparently you can do a trick with Locators to give your constraint more information as to how to deform so it won't tear apart, but I don't know if there's anything wrong with my implementation.
The selected verts are the selection I chose for my component to component constraint. As you can see by the outline snippet, I have the locator parented to the ear and the constraint parented to the locator. This is how the format was described to me in a video I watched. But the tearing problem still happens. Any suggestions?
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I'm glad you solved it! Nice work.