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[PAID] Skinning / Rigging / Morph Targets - UE4 experience required

CB_Productions
polycounter lvl 2
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CB_Productions polycounter lvl 2
Hello,

I am looking for someone who can skin/rig a body + cloth/armor parts for a UE4 character. 

Also adding some morph targets will be required. Work needs to be done in Maya or Maya LT.

Requirement: How to set up / import characters / cloth / armor with morph targets into UE4.

Please include a link to your portfolio (applicants without a portfolio will not be considered!), your hourly rate and whether you have experience with any kind of source/version control software. Please contact me here: support@cb-productions.de and mention "Polycount" in the headline.


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