Hi guys,
Just in need of a bit of advice really. I'm quite new to modelling, and texturing, I was wondering how you guys would approach creating a wall like the one's in this photo...
I've already made up various base modular pieces to begin with...
But I was unsure if I should go straight into substance painter and texture the walls using a plank texture, or if I should model individual modular planks, add details in Zbrush, bake, and place the planks individually. I couldn't really find any tutorials online for wooden walls, only wooden flooring.
Also to give a bit more information, these assets will be put into UE4, and I'm going for a realistic look, not a stylised.
Really hope someone can help me out.
Thanks
Jordon
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