Only thing I would say is the bend down at f33 happens quick which is nice but then it quickly moves onto the pose you have at f55. I feel like we could spend a beat more on the the pose at f33. Kind of like he exhales and then takes a breath which ties into the pose at f55.
Maybe at the end at around f370, his left leg could snap straight pretty quick and have an overshoot and settle while his right leg does what you have. It think it might add a bit of variety to the motion and the overlap stuff.
Looking pretty cool.
As a side note, I've got to commend you at the consistency at which you put out work, it's pretty damn impressive. Certainly inspired me to try to follow suit. Do you spend a couple of hours a day or dedicate full days when you can?
yea you're right it's a bit rushed from f33 to f55. f370 is good idea too. I'm still not quite keen on the last bit yet. Stiff leg would help push it in the super cartoony direction I think.
My critique is fairly broad and is about the idea you're trying to communicate. I just wondered what you're trying to get across to the audience? I ask this because you could do this scene in a couple of different ways.
So from what I can see, I'm guessing he's left a stink in there.
When he comes out from the door he stops, then suddenly lunges forward to continue the rest of the movement. Is he trying to catch his breath? If he is out in the fresher air and has cough his breath, why does he then start stumbling and die? Does he catch a second whiff of what's in there?
If that's the case then you need some way to communicate the smell coming out and reaching him.
I need a bit more context before i can give and constructive feedback
There's no premise other than choking and gasping to death. I wanted to do something over acted and drawn out in a B-Movie way. Strictly speaking it would work fine without the toilet. I thought it would add to the gag since I assumed most people would naturally associate a toilet with what smells bad, for the most part.
so if I understand you correctly, you feel there's a lack of continuity going from when he leans against the door to the rest of it. yes?
OK cool, I just wondered what the intent was to get a better sense of what to focus on.
Yeah that's right, I feel the lean on the door breaks the flow. Maybe if he didn't stop at the door but carried on with the stumble it would help. I have drawn a terrible in between to illustrate this on Syncsketch.
Just a thought; it would be cool if you could have him holding onto the door a little longer as he stumbles out, like he's using it to keep on his feet.
yeah I agree. that's one of the rough spots I need to work out right now. I'm split between the 2nd whiff idea you mentioned and keeping it more continuous.
starting the breakdowns and all that, arcs and such. no fingers or small details yet. only half the body so far. comments welcome, I want to leave no frame unsmeared. https://syncsketch.com/sketch/154052#187811
Hi Hito, awesome work man! love the motion and the idea! the only thing that comes to my mind is, everytime i see the arms they feel sometimes like they strecht to far or have very long holds like that and distracts my eyes . I put just some examples on your syncsketch. I think if you reduce that a little woudl help a lot! Hope my comment makes sense
I'll revisit the arms for sure. I probably got over zealous with the smears . And it's a bit unexpected with the model being on the realistic side. But Kiel's rig is so good and flexible I want to stretch and pull it in all directions lol.
tightened up the arms a bit. some areas were definitely too soupy. Might still be too rubbery for some tastes. fine combed everything else. close to done. sleep on it and check it again with fresh eyes in the morning. https://syncsketch.com/sketch/154052#189772
Left a few notes. The rubbery arms can be a good effect, though I think ~f96-125 is a little too much in a short time. Generally I'd say use it like a smear.
thanks! revisited the arms again. stretching them out front didn't quite work.. still too much in too little time. Simplifying them worked out in the end, more interesting shapes and solved the twinning in that same time span as well, and cleaner line of action for the kneel down.
Definitely had fun with this one. Already had to replace the video 3 times now, universal law that things don't look wrong till after it's done. Thanks to all the feedback, they were invaluable. clear to see how much they helped me improve revision to revision
Replies
Only thing I would say is the bend down at f33 happens quick which is nice but then it quickly moves onto the pose you have at f55. I feel like we could spend a beat more on the the pose at f33. Kind of like he exhales and then takes a breath which ties into the pose at f55.
Maybe at the end at around f370, his left leg could snap straight pretty quick and have an overshoot and settle while his right leg does what you have. It think it might add a bit of variety to the motion and the overlap stuff.
Looking pretty cool.
As a side note, I've got to commend you at the consistency at which you put out work, it's pretty damn impressive. Certainly inspired me to try to follow suit. Do you spend a couple of hours a day or dedicate full days when you can?
My critique is fairly broad and is about the idea you're trying to communicate. I just wondered what you're trying to get across to the audience? I ask this because you could do this scene in a couple of different ways.
So from what I can see, I'm guessing he's left a stink in there.
When he comes out from the door he stops, then suddenly lunges forward to continue the rest of the movement. Is he trying to catch his breath? If he is out in the fresher air and has cough his breath, why does he then start stumbling and die? Does he catch a second whiff of what's in there?
If that's the case then you need some way to communicate the smell coming out and reaching him.
I need a bit more context before i can give and constructive feedback
There's no premise other than choking and gasping to death. I wanted to do something over acted and drawn out in a B-Movie way. Strictly speaking it would work fine without the toilet. I thought it would add to the gag since I assumed most people would naturally associate a toilet with what smells bad, for the most part.
so if I understand you correctly, you feel there's a lack of continuity going from when he leans against the door to the rest of it. yes?
Yeah that's right, I feel the lean on the door breaks the flow. Maybe if he didn't stop at the door but carried on with the stumble it would help. I have drawn a terrible in between to illustrate this on Syncsketch.
Just a thought; it would be cool if you could have him holding onto the door a little longer as he stumbles out, like he's using it to keep on his feet.
https://syncsketch.com/sketch/154052#186339
https://syncsketch.com/sketch/154052#186629
https://syncsketch.com/sketch/154052#187380
https://syncsketch.com/sketch/154052#187811
more frame pushing... large strokes are in place I think. fingers and all the gear stuff still to go.
https://syncsketch.com/sketch/154052#188716
https://syncsketch.com/sketch/154052#189772
callin it done. All the bells and whistles