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ZBrush Smart Object

fai
polycounter lvl 4
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fai polycounter lvl 4
Hey,
just wanted to know if in ZBrush, there is something similar to smart objects in Photoshop?
So e.g. I sculpt on one screw some details, and this screw is used multiple times on my mesh.
Can I apply those changes automatically to the others somehow?

Cheers!

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