Hey guys so this is the pilot high poly mesh
![Image: https://us.v-cdn.net/5021068/uploads/editor/r7/ujc9ia5un5u2.png](https://us.v-cdn.net/5021068/uploads/editor/r7/ujc9ia5un5u2.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/dy/oby40rr4ivlz.png](https://us.v-cdn.net/5021068/uploads/editor/dy/oby40rr4ivlz.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/s5/4xcn48znkluw.png](https://us.v-cdn.net/5021068/uploads/editor/s5/4xcn48znkluw.png)
for our space game called Grimmstar. Its mainly for the VR aspect of the game. Took a lot of reference from military flight suits, Battlestar Galatica suits, and for the helmet taking a lot of inspiration from the new prey game. Still working on the helmet and the suit. but let me know what you guys think. thanks
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High poly mesh. Gonna retop and start texturing soon. minor details such as the screws and patches will be done in substance painter.
Low poly clocking in around 8400 quads. Quick WIP in Substance Painter.