I was wondering if anyone had any ideas on how to make a tyndall stone pattern in Substance Designer? It's a lime stone found around my area and we use pretty regularly on buildings, so it would be handy to have a procedural version for renderings.
I've been trying to do this on and off for quite a while, directional warping perlins and plasmas. I typically end up scrapping it and using photos in B2M. It's always annoyed me that I couldn't even come close to finding a similar pattern so I thought I'd throw it out there to see if anyone has any ideas on getting this pattern.
Thanks for the help.