What is your goal/objective? Are you trying to represent a variety of materials? Regardless, right now your Unity shot is very dark. I would suggest setting up a camera, finding a nice angle, and then try setting up your lighting so that it sells your materials more effectively (if the objective of the project is to showcase materials).
If materials are indeed your focus on this project, you've only gotten the very basics down. I don't want to crit you too hard without knowing what your goal is.
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That username is a mouthful ><
If materials are indeed your focus on this project, you've only gotten the very basics down. I don't want to crit you too hard without knowing what your goal is.