Hi all.
I'm feeling a bit down with the perspective of game careers at the moment.
I've been training my past year upon graduation, to make a concept art portfolio, I took a long journey to re-learn art fundamentals and take my skills to the next level... but in Portugal, my place of residence and birth, the game industry is non existent.
I'm starting to realize that no matter what, a candidate in concept art that is local, will always win over a foreign like me, no matter the skill level... (sorta)
I'm wanting to weight whether or not I should streamline my energy to a career in UI/UX, graphic design and other multimedia art, with a more reliable career and better options if there is not a market in my own country for it? I really like concept art, but I don't like being a freelancer for it.
Thanks for reading.
Replies
It might be the case that you'll need to work other sorts of jobs in the mean time, in which case the UI/UX stuff would be a good idea. There are also UI/UX jobs in games (I see more of these jobs around compared to concept art) so that might be more reliable in the long run.
I'm from Pakistan , I have the same scenario and I'm also confused and seeking answer for the same question
I was about to tell that quite a bunch of our artists on games like Overwatch, Fortnite or Valorant are from Portugal, so it certainly is possible. But i guess that info isn't really of importance to the original poster anymore
obviously I am making a lot of assumptions here, and reading between the lines. But this is the same story I have seen play out over and over again, where artists in a non ideal situation still make it work by just buckling down and getting too damn good to ignore. really cool and inspiring to see how this turned out, kick ass work Miguel!
I mean I would assumed they would go all out to poach him and likely buy the company he's part of.
That is if it really came down to his work in the end.
Theres a good bunch of artists that do not get work regardless of how good they might be and remain where they are.
Sometimes I wonder how the idea of being a good artist started becoming equated with getting a good job to gain credibility, but its human nature to be rewarded for their efforts so this seems to be a logical extension of that.
Not that companies are obligated to hire them because of their work. It is a business after all and its up to the artist to make the most of their talent.
It just really depends on your work/portfolio and if you're a good match for the team.
Don't let yourself be held back by those limiting beliefs. I had them too, trust me. But just keep going at it hard, apply and work on your portfolio. You will find something. It takes patience and effort, but it's worth it.
Yeah, I was going through a case of soul searching. Thanks, polycount for putting up with a bunch of my emo shit back then, and thanks for the comments guys.