Hey!
Here is my shotgun walk. This was probably one of the toughest cycles to work on. Walks are tough and this was no exception. I still need to do a polish pass, add some variation, subtle movement on the fingers, layers, etc.
I've got a cool idea to take this walk forward but any notes/crits are appreciated before I start to polish this sucker up.
https://syncsketch.com/playground/5a58f63ca0b9453e9857d7a279a89d65#180185(The pause when the cycles ends and starts again is due to the player, it's fine in Maya.)
Cheers!
Replies
I will see if I can push the tilt in the opposite direction during the passing pose to keep it moving or just slow it down so it's a little less snappy.