Okay, basically I'm working on my model, I'm kinda new to 3ds max, so please, don't say that there is too much polys, because I know that perfectly. It's one of my first models.
But the problem is - I've done everything in 3ds Max (student version), then generated a uvw template and then created a colormap for Quixel. Everything was fine with the model in Max, but then, when I put it into Quixel - this happened.
There is a line (it's visible only from this angle), but I can't see it in 3ds, so I'm not sure what I should do. The same happens with other shapes on my model.
http://i.imgur.com/OVLaEgO.png
http://i.imgur.com/C12uMmX.png
http://i.imgur.com/aBxCbmr.png
Thanks in advance, I hope somebody will manage to tell me what should I do.