Hey guys, I'm kinda new to 3ds and also English isn't my native language, so please, be as simple as possible.
Okay, basically I'm working on my model, I'm kinda new to 3ds max, so please, don't say that there is too much polys, because I know that perfectly. It's one of my first models.
But the problem is - I've done everything in 3ds Max (student version), then generated a uvw template and then created a colormap for Quixel. Everything was fine with the model in Max, but then, when I put it into Quixel - this happened.
There is a line (it's visible only from this angle), but I can't see it in 3ds, so I'm not sure what I should do. The same happens with other shapes on my model.
http://i.imgur.com/OVLaEgO.png
http://i.imgur.com/C12uMmX.png
http://i.imgur.com/aBxCbmr.png
Thanks in advance, I hope somebody will manage to tell me what should I do.
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