Does anyone know how particles can be confined within a box/volume. Like the postprocess volume and lightmass volumes. These volume boxes can be modified to say fit a specific area and the volume tells UE4 to spawn particles within this volume and they don't move outside the box and move and circulate within this cube?
I tried Initial location (seed) but the particles spawned start drifting all over the scene when I need them to circulate within a room.
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