Hello,
So I was told that in substance designer you could create these materials that could then be used in unity and control it's color.
I have this weapon with a power gauge thing (by default it's grey, but i wanted it to fill up with a blue color as it is being recharged). And I was told I could create that effect in substance designer using a material, to then be controlled within unity.
Does anybody know how I can achieve this? Or what would this magic material be called so I can google it?
Thanks,
Replies
https://www.allegorithmic.com/blog/substance-unity-5-tutorials
But enough of google tutorial here. If what you want is to simply change the color of you asset you do not need to use a substance file, and I recommend you not to, as it is heavier than just bringing your textures in.
You just need to create a tint mask (white where you want to change colors and black where you don't) and overlay the color you want over you grey base texture.