I made this project as a tribute to Prince -- I upgraded his ride from Purple Rain to be a hoverbike. Any suggestions on texturing/lighting/emissive stuff before I push it to my portfolio? My texture skills are better than my modelling right now-- I trimmed the polycount where I could, but I didn't go Super Hard on it so it probably could be quite a bit lower.
Made with 3DSMax/Substance Painter. 4K Texture shown, 83K tri count.