I've found this work on Pinterest and it seemed to me very interesting to use shaders and effects to create a character.
Author of the concept Lalaland
http://www.yu-fei.com/post/130153766394/blood-moon 
All the animation of the tapes is made by the shader




Customizable effect on the sphere


wireframe and vertex color mask for shader animation

Used soft: modeling rig and animation in Maya, Shader Forge for custom shaders, Photoshop, Unity, ZBrush
link for video on youtube
https://www.youtube.com/watch?v=P-_pP3NWvWk 
Replies
I pooped myself a little from how great it was.
Makes me want to put more time into shaderforge in unity -_-