so the way I have done it currently: is I created the Camera+Aim and then press up arrow key whilst it's selected and then attach it to the curve under the Constrain tab. To keep the 'Aim' intact I parented it to a locator.
However the only issue I'm currently having with this method is, it's 'very' laggy-to the point where I get the Frame Skipped warning error. I think due to it being a somewhat heavy seen as it works just alone
Does anyone know a way to attach a 'Camera+Aim' to a curve without it lagging too hard?
Thanks
EDIT: nevermind, seems my scene was a bit too heavy