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Anth polycounter lvl 3
Recently i've been designing toys for 3D Printing. I wanted to see how one looked in unreal and the results were wonderful, happy to share with you all. Images are too big to attach here so check it out: https://www.artstation.com/artwork/mdbq8

Additionally I have made a few more designs which I would love your opinion on, and what I should do next.

ZORG: https://sketchfab.com/models/c083af89f5744cff8d206b48fc6eaeb6
BRICK: https://sketchfab.com/models/4eb2d36493d04ed2b5436a25b726f6dc
ASTRA: https://sketchfab.com/models/60f4733631984e39901acf780670e676
ANDRONE: https://sketchfab.com/models/ee35b8d744794ac8bfa9c76adf939cef

They seem to be getting better as I keep making them. Considering I am mainly an environmental artist.

ZORG:


Some head designs: 

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  • emerald-shine
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    emerald-shine polycounter lvl 4
    These look great, really sweet designs. The ZORG one is my fave. Reminds me Ratchet and Clank :)

    How long did it take you to get ZORG to look that good in Unreal?
  • Anth
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    Anth polycounter lvl 3
    @emerald-shine

    Thank you, glad you like it!

    Thats brick in UE4 (pretty much zorg but with different arms and helmet, i forgot to add his sketchfab thanks for reminding me), but it was really easy getting it setup in UE4. I downloaded unreals kit demo as it has a bunch of great foliage to use. The lighting took about 30 mins to get right and then just a high resolution screenshot :)
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