Hi,
I have been using 3 modular pieces to build ceilings in my project. I wasn't happy with my first design, so I made new pieces. ...And broke it.
In 2 rooms, the ceilings are looking just fine. On the third room, I have weird lights, shadow and colors coming from nowhere. Seems like they are baked on my texture maps, because they repeat on every individual piece.
I am using same pieces, same material, same lightmaps.
What am I missing?
Thank you,
M.
Room 1
Room 2
Room 3
Room 3 - another corner
Replies
Thank you so much for your help.
I didn't scale any of the pieces, all of them used as 1/1/1. Almost all lights in my project is static. I use stationary lights only on lamp shades, to light the subsurface. So, their radius is very small. They shouldn't be effecting anything.
These are my lightmaps, after I've merged the modular pieces. You can't see from here, but they are on the grid.
I actually went Dr. House mode and cured my ceiling for everything Tried deleting, re-unwrapping, re-arranging, re-lightmapping, moving the lights and reflection boxes/spheres around, checking the mesh in Maya, and so on.
I am not sure what happened, but it is looking a bit better at the moment.
Cheers,
M.