Hello Polycount!
This is my first post, so please bare with me as I adjust into this community.
Today I took my first step towards putting my work out there for others to use, and I'd like being new to the gaming industry, Advice from fellow Artists I believe would go a great way to developing myself.
I've posted an asset onto CGTrader today. Although it is a very basic asset, it's the first piece of work that's part of a larger project. The link to the piece is below:
https://www.cgtrader.com/free-3d-models/various/various-models/explosive-barrelI'd like to know what is the best way to put myself out there, how to make my assets more desirable and appealing and generally anything I could improve and develop.
Thank you all!
And thank you for welcoming me to this community!
Replies
There is a sketchfab viewer on the link above!
The barrel looks sweet, great job texturing it! Correct me if I'm wrong, but the skull design is from Substance Painter, correct? I'd steer clear of using pre-made stickers in this way. Did you create the materials yourself?
Allegorithmic has some kick ass tutorials on YouTube, but this guy is pretty easy to follow and a good way of getting your foot in the door!
This is absolutely fantastic! Thank you so much, the assistance is greatly appreciated!
Great start though. Cheers!