Hey there!
I'm just getting started on this crazy thing y'all call rigging, and I was wondering if there were any resources available that explained more about the theory behind it.
My understanding of this topic is very basic. I've created two very simple rigs and have completed some of the courses on digitaltutors/pluralsight/youtube, but they were more step-by-step guides. I was just clicking on things without being given a reason.
I'm using Cinema 4D (I know, I know), but if there's a tut for Maya in which concepts can be taken, please share it anyways! I'm looking for theory, not method. Rigging is a pretty universal concept, right? :0
Please help haha!
Replies
Anyway, I found this rigging series from 3Dmotive very helpful: http://3dmotive.com/series/the-bipedal-rigging-series.html
Good luck and happy rigging!