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Geekson's Hard Surface practice thread

polycounter lvl 3
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Geekson polycounter lvl 3
Hey guys! I'm starting this thread to improve the quality of my work, with the hope of getting some criticisms and advice :)
Here is the model of Death Hurler - rocket launcher from Exteel. I made a test bake to test my low poly, and it seems to be fine. Though, despite high resolution (4k) of texture, texel density is relatively small (look at these screws!). I'm gonna add a lot of printed text later, so it's kinda vital for me.
Also I'm worried a bit about optimization - in the area of barrel for example.
So i'll be glad to hear any critique :)

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