your renders are really confusing. at least separate the two versions into their own renders. that gun looks ridiculous from the start, dont make it even more confusing by having them cramped together in one image like that xD.
It makes it looks like a single weapon, with two barrels and triggers, designed a 5 yer old or something xD.
For sure, but something you should try is to darken the backgrounds a bit so that it doesn't distract from your actual subject matter. If you do this though, be sure you light your asset using something like a standard 3 point lighting setup (https://en.wikipedia.org/wiki/Three-point_lighting) so that the viewer doesn't have to strain or do much studying to notice details and see your textures properly. As for your textures, I think they look quite good however your polymer pistol grips could use some variation in either the rough/gloss channels or the diffuse/color channels or even both. Your wood may also be incorrect in terms scale or something as the scale of the grain and rings makes it feel like the stock was cut out of a very large piece of wood and therefore the entire gun is just massive. Your actual gun metal is very well done though, good work on that
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It makes it looks like a single weapon, with two barrels and triggers, designed a 5 yer old or something xD.
Better now?