So I have 2 primary game ideas, I've went through each of them fairly
well. One is set 2049 or near future, and the other around 2380.
So
both of them I want to be somewhat realistic like Arma 3 (Like 70-85%),
which obviously the Near future would be the most realistic, both have
same general game-play, with a different look, technology, and other
things.
For each game my team and I plan on making the multiplayer first, then the story later
So
the first one is called BattleState (Set in 2049) (Think of Call of
duty Adavanced warfare, with a much better story, and better look)
The
back-story is basically in 2025 the sand-andresfault along with other
fault lines cause the earth to alter, governments collapse, in order to
maintain order, economic/political unions are formed, with Britan, USA,
Japan, and others along with part ownership of company who helped bail
out the goverments, and then you have the federation formed which
contains Russia, China, and other who help the rebels with supply's and
reinforcements. In 2044 a civil war breaks out between the peoples
alliance and the Union, the people alliance is well funded,with about
the same quality of gear/tech as the union
So the primary game
play my team and I would want to focus on is Conquest, where players
have multiple maps in which they can travel around a north america map,
in different war-zones meaning different points of the north america map
in which people can travel to in the main menu (So there will be 10-20
different maps when finished, where players can teleport from the main
menu and play on that map) And much like Planet-side the maps can be
controlled by players, showing the region controlled by either the AI
(Which would be the Union) or the players team (The alliance). With this
players would be able to join different randomly generated missions (I
have about a list of 50 variables, which I could make over 5000
different missions) There players can do do different missions, rank up,
and earn money. Now this will be sorta like a RPG, in which player can
have different jobs (Which they can level up those jobs, and switch from
job/roles at any time) Players will earn RP (reputation points) which
can be used to gear up, and buy vehicles, and by buy vehicles, I meant
for a one time use. Players can also use money to buy training courses
to be able to actually use gear/weapons/anything and they will have to
buy the licensing for the guns after they complete the training course.
Now there will be only 1 team in which players can join, and the other
team will be AI controlled to increase realism, meaning AI will react to
different things, such as killing a Enemy officer will make the AI act
ski-dish, and there morality go down. Along with a lot of other
realistic effects. Also supplies and gear can be limited if a base,
ware-house, hospital, factory, ect. gets taken and is controlled, by the
enemy which can limit perks, abilitys, supplies, and
The second one is BattleStar (set in 2380) (think of Halo, and star citizen for a basic look)
The
back story is basically set on a planet, that has been partially
colonized, and a war breaks out between the federation and the Rebels,
who are well funded and supplied.
The gameplay is basically the
same as before with the conquest idea but instead of a continent its the
planets map, with the same basic principles as battle state, but with
more tech, more enviroments/wild-life, different types of physics,
different types of attacking/missions/other/ect., and battle
mechanics/tactics.
Although we may have 2 different team in which
players can play so instead of Just Player Vs AI, it may be PVP with a
mix of AI on each team.
Please give me your opinion of which one you think would be more popular and make the most money.
Replies
We will delete threads on OP request if there's a good reason, like they're being unduly harrassed or doxxed or whatnot.
I can restore this one, but the OP still has the power to delete it again. Every OP does. Otherwise you couldn't update your first post with new art.
Whatevs. Learning experience I suppose.
Wasn't planning hitting this thread up again, ever!...but...
skyboyfly said:
Look I'm sorry I pissed people off... Alright. Now I plan on deleting this post, and start posting my projects, to show you I'm not entirely full of bull-shit
It definitely takes a pair coming back from; Considering your aforementioned age. Not many people twice your age or more for that matter would have the guts to be honest, whilst also taking user profile anonymity into account to boot.
As an aside, based upon various vigorous 'arty' debates partaken over two-'n-a-half decades doing my fair share spent expending copious amounts of mainly verbal-come-text-string diarrhoea out into cyberspace. This singular discussion was rather tame in comparison however informative as it turns out on the whole.
Anyways believe or not, really up too you, I'll be interested seeing some examples...character skewed content I'm assuming?
skyboyfly said:
I can't now. And I had asked a mod to delete it about 2 weeks ago...So...
You've left a copy of your OEM thread starter, about 20 posts in, on page 1. I recommend leaving it there. Not because of forum etiquette per se, it just gives continuity of reason for the reader, if he/she happens to browse by wondering what the fuck went down here in the first place.
(...and Admin if you'll be so kind, re-instate the original thread title please. n/a looks silly, in amongst the day to day chatter)
Lastly I'm usually not one for acknowledged corrections all that much, but I'll make an exception in this case. Don't take too heart what I wrote, wasn't meant to be a deliberate attempt making fun of your vision. It's just that I've seen tons of similar threads from young ones so yeah I kind've don't mince my words, it's pretty clear what I think on a topic most of the time.
Ach!...I'm as old as dirt, been doing this CG shit off-n-on longer than you've been alive or it could also be that I'm just a grumpy old sod most of the time too.
Hmm...sounds about right now I think on it?!
You're in luck! I found it and restored your first post.