Hey!
I’ve been working on this indie game called
Narcosis for some years and I
wanted to share with you guys some of the art I did.
This game started as a student project and got funded by friends and family. Here are the website link and the facebook page :
http://www.narcosis-the-game.com/
https://www.facebook.com/NarcosisGame/
I’ve been mainly using 3DS Max and Zbrush to produce the models, and the game was assembled using Unity. Though I’ve found myself experimenting with some unconventional techniques to produce some of the assets (rocks, plants, shaders...) that I think you might be interested in.
I’ll start off by posting some images of our underwater landscapes, but I’ll be posting more along the way.
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I sculpted a tiling cave section using Zbrush and Meshmixer, then 3ds max for the low poly.