We are looking for an experienced offsite freelance 3D character artist who can help us produce outstanding figurines for
Wartile currently in Early Access on Steam We mainly communicate through Skype, and are able to deliver concept art of the work needing to be done.
We expect you to:
Create believable and highly high detailed characters
Strong understanding for optimizing UV mapping and baking textures
Good at creating detailed textures.
Understanding of how to make optimized low poly characters for games
Can meet deadlines with an expected creative margin
We are developing the game in the Unreal engine and all of our work is made in Maya.
As we are meeting a busy period we need many characters and monsters to be done in a short time.
Please send any applications including links to portfolio to ->
Jobs@playwoodgames.comThis shows the current standard we are looking for.
Kind regards
Michael Rud
Playwood Project
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