Hey guys been working on Stone Rage for about two years now and wanted to drop in myself and share some of the screenshots we recently released.
We would be really happy to get any feedback from Polycounters on the art or anything really as this is our first time showing off the game and fresh eyes can only help us make it better.
I still have a long way to go as an artist but, I would not be working on this today where it not for Polycount!
We are on steam Greenlight at the moment and any votes from you guys would be awesome!
The animations could do with some work, and the thing that stood out to me is that the larger trees look like a completely different 'style' to anything else in the game. I'd also recommend not to reinvent the wheel/follow steam early access trends of survival games. but good work
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We would be really happy to get any feedback from Polycounters on the art or anything really as this is our first time showing off the game and fresh eyes can only help us make it better.
I still have a long way to go as an artist but, I would not be working on this today where it not for Polycount!
We are on steam Greenlight at the moment and any votes from you guys would be awesome!
Any specific animations you noticed issues with? Been told to ask lol as the team is pretty keen to take a look at them again.