Maybe my question is dumb, but I'm a concept artist and use 3d only as a base for my concepts, so I'm not very knowledgeable about 3d and renderers (and I'm new posting here!). I know there is a way to create groups of 3d objects and, in Keyshot, make patterns from them, so you choose the number of copies, and in which edge will be created, how much they are separated in the space, and how scattered and rotated randomly they are, so it's quite cool to create repetitive landscapes, like buildings for a city, rocks for a dessert, etc. Here is a video of this feature:
https://www.youtube.com/watch?v=aLcDhniyupAI was wondering if this can be done in Marmoset too, because I like the Marmoset result and it would be cool to build a scene like that there instead of Keyshot.
Thanks beforehand!
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