Hi all,
In my latest exercise I tried to put together a fairly detailed environment with as little unique assets as possible. So, the focus was mainly on modularity and reusability.
In the end I ended up creating 4 big cliff pieces, 2 smaller rocks, 4 tiny rocks, 4 vegetation pieces and 3 ground materials combined into a paint-able landscape material. And a sun chair
The water is Epic's water example blueprint, it's the only thing not created by me. I know the water edge could use some foam and the waves are tiling in the distance, but since the water was not the focus of this exercise I didn't want to spend too much time on it. Might come back to it later...
Any feedback would be more than welcome.
Some more screens on
Artstation
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