Home Technical Talk
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Beveled edges or beveled normal maps??

polycounter lvl 10
Offline / Send Message
melviso polycounter lvl 10
I came across this while doing some research:
http://www.gdcvault.com/play/1022324/The-Ultimate-Trim-Texturing-Techniques

From what I understand, this was a technique used about 2 years ago. Is this still relevant? How much is this used compared to just beveling the edges? Wouldn't just beveling the edges be easier? I understand chamfering edges can cause lightmap issues in ue4.

Replies

Sign In or Register to comment.