Hi friends, I am trying to make some modular wall pieces but I am stack with a strange problem. I have a cube for my low poly UV ed with the simplest way flat map and a Turbosmoothed version of that simple cube as my High poly. When I try to bake them in SP I get the following strange results. Anyone that can help please do!
Replies
- You don't have any remaining transformation on your mesh before exporting
- That the HP and LP scale match
- That the LP and HP overlap properly
- Flatten down your turbosmooth before exporting