Beginner here, I'm trying to merge the vertices on this mouth but everything converges on 1 vertex. I tried hiding the faces to get to the vertex that was causing the problem and merged that one first before merging the rest, but it still causes everything to collapse to that vertex. Any ideas what might be the issue?
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It's best to put the software name into your thread title, so people who know that software will be drawn into your thread.
http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#use
I can't tell from your picture what vertices you are trying to merge since you're not showing the selection. In any case, merge vertex in maya has a tolerance setting- it controls the distance of the merge. Setting it too high has unintended results like this, or accidentally using merge vertices to center which will always collapse to the center. I set merge vertices to default at 0.001 since I nearly never want to do something like collapsing the outer loop along the mouth there.