I made a material inside sd6 when i try to import it in unity it says : Failed to retrieve a single SBSASM file in the archive... Did you use the Substance cooker to generated the archive ?
I read that you need to change the engine to 4 in designer but that didn't fix the problem.
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Changing the engine compatibility in your settings will only highlight incompatible nodes in your graph, it will not affect the cooking of your substance (sbsar). You will have to check manually your graph for nodes and property that don't exist in the v5 of the engine.