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3D Artist / Props / Weapon artist looking for a work (available to relocate since July)

Bro
polycounter lvl 9
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Bro polycounter lvl 9
I am 3d artist with 15 years+ of experience. Currently available for any freelance work - primarily looking for hard surface/  prop work but open for any opportunity. (available to relocate since July)

For last few years I have been mainly focused on hard surface works but I'm not limited to do only this kind of work, I can make environments and organic models as too.


MY PORTFOLIO

I’m experienced with:

o   3DS Max  (Maya)
o   Zbrush  (Mudbox)
o   Photoshop
o   Quixel Suite / nDo2 / dDo
o   Substance Painter
o   Xnormal / 3D Coat

Abilities:

o   15 years’ experience in video game industry
o   Perfect knowledge of 3DS Max & Photoshop
o   Strong  Hard surface modeling skills in 3DS Max.
o   Creation PBR textures
o   Extreme attention to detail.
o   Ability to follow concept art very closely.
o   Ability to create quality work within deadlines.
o   Ability to adapt quickly to new tools & technologies
o   High poly and low poly modeling in 3D studio Max
o   Sculpting in Zbrush, texturing in Photoshop, 3D coat
o   Open-minded and receptive to feedback
o   Able to work in team or alone
o   Flexible to the demands and art direction
o   Willing to take responsibilities


If you have additional questions - feel free to contact me.  rbrozyniak@gmail.com


 









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