Hello! After browsing this forums for years, I've finally decided to take it upon myself to sit down, and start making 3D art.
This is what I've come up with:
Tris: 2,543
Texture Size: 4096x4096 (Maybe overkill?)
Textures: Albedo/Opacity, Normal, Metallic/Smoothess
If you can, please leave some constructive criticism so I can improve my work.
Low Poly:
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High Poly Model:
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Low Poly with Textures:
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UV Layout:
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Textures:
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Replies
Let me know what you think! Thanks guys!
Model:
Textures (2k):
Thanks you guys for all the help! If there is anything else I should do to improve upon it, please let me know, as I want to make this perfect so I can put it on my portfolio.
Model:
Textures (2k):
Let me know what you think!
i know it's kinda late for that, but i'd revisit the lowpoly again, particularly the part where the lens is, at the moment i think it's kinda too lowpoly given this is probably gonna be a portfolio asset. you always want your lowpoly to look as close as the highpoly, so adding more geo in there definitely wouldn't hurt. that being said, chamfering some edges that are close to the camera when you aim wouldn't hurt either.
speaking about the textures, well, the best thing i can suggest is to try and look at what others have made and try to break them down into layers, then thinking what shapes did they use, what brushes, what process etc. just try to imagine how really good people make their textures, it really helps a lot.