What's going on here?
https://www.youtube.com/watch?v=iIeTI40t5vM I can recreate the tool every time, though I don't know what it is. I am talking about, the hiding part. I was right clicking, in order to hide this scene. I think it's useful, though I don't know how to control it, without considering it a bug. If you can explain this, I would be thankful.
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Essentially you're not in Edit mode, so you're in 2.5d mode - the last stage of using a model to create pixels on the zbrush image document (which may or may not be what you want). By using the gizmo that way, you're pushing the model back into the document until its pixels get clipped out.
For rendering, you would then either have to try to fake a mask pass to get a nicely anti-aliased pass, or use the plane as a boolean (or a guide for the slice curve brush).
The gyro is visible because you are currently in move/scale/rotate mode. Switching back to Draw mode (q) will remove the gyro.
So far though I think ZBrush is awesome. I can load my characters up, throw a material on it and use the mixer to posterize for a low res guide, for a high res texture. The lighting is something ,I no longer have to really make sure I am maintaining, as ZBrush is doing a lot of work for me. And I can concept my idea of a scene, in a matter of minutes! Though like I said I am learning this tool, so it's really been an interesting learning experience.
Thanks for the input, every bit helps as I continue to learn ZBrush and it's many tools.