Hi,
Here's car models which I've made for mobile game Assoluto Racing (both iOS and Android).
Depending on the car polycount somewhere between 22-25k triangles (this includes everything so wheels, interior etc.)
Some lighting baked into Vertex Color.
Screenshots from Blender viewport.
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Update 6th October 2018
I'm the meantime I've switched with screens to using Cycles and overall polycount for model went up to about 35-40k traingles
Honda NSX:
Honda Integra Type R:
Lotus 3-Eleven:
Lotus Elise 250 Cup:
Lotus Exige 350 Sport:
Nissan Skyline 2000GT
Nissan Skyline R32:
Nissan Skyline R33
Subaru BRZ
Nissan Skyline R34 Z-Tune
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