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Sci-fi Bike

polycounter lvl 2
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purplekami polycounter lvl 2
Hey guys, still working on improving my modeling, but also improving working off concepts. I saw a neat sci-fi bike concept that had interesting forms I wanted to tackle. Overall I think I'm making decent headway, doing more proportion tweaks and fixing some details, but almost ready to make the high poly. There are inconsistencies between the two angles that I've had to make compromises between.

These renders are just smart materials thrown on with no UVs.

Edit: Oops forgot to duplicate the front light so there's two of them, minor issue haha.




And here's the reference:

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