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Author:
fdfxd2
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Adobe Substance
Problem with glass/opacity in Substance
OneMoreShepard
polycounter lvl 4
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OneMoreShepard
polycounter lvl 4
Mar 2017
So I have a car with a glass, in maya all edges are smoothed, but in painter (render) they aren't:
Also, everything behind glass is hard-edge too, for some reason, while in maya it has correct smoothing groups.
The second problem is that part of the mesh behind glass is just disappearing for no reason:
Help, please
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Jerc
interpolator
Mar 2017
Make sure your glass parts are in their own texture set and apply the transparency shader only to this texture set.
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