GPU Performance for Game Artists

New article, well worth a read!

Here's a blurb from the author:

I've worked with a lot of artists and tech artists who want to do more to improve framerate, but don't have a good enough understanding of the technical aspects of GPUs and optimization. I wrote this article to help them and anyone else who wants to get a basic understanding of how GPUs work, what affects performance, and what can be done to improve framerate when it comes to art content. Questions, comments etc. welcome!


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