Hi guys... There are a few things I really wanna ask but not sure if I have to post multiple posts or I can bunch them up in one. And by the way... Sorry if I am asking really dumb questions... I just started to learn and so... Any kind of suggestions (Good tutorials or courses) that can really help me working towards the pro path is more than welcome...
First it... I really want to know where to find a good human male and female blueprint reference (age between 15 to 21 years and different ethnicity) so to work on modelling.
Secondly... I really want to know how to create all the maps that are needed to to be plugged in Quixel 2.0 Suite (like all the light maps, specular maps colour id maps, etc..). If these are generated through the rendering in Maya... Then how do I use them to texture (both organic and hard surface model texturing)?
Third... Does this Quixel Suite texturing only works only if I have a highpoly mesh and a lowpoly mesh or can I create 1 model and texture it?
Thanks in advance guys...
Replies