I really like it! It's hard to get a sense of scale until I made out the door on the side - maybe adding more scale hints like handles, foot holds, hatches and things like that might help.
I actually ran into that when I threw it into Unreal. Kept scaling it up until he could fit through the doorway.
It's a very warm palette, which is absolutely a valid choice, but I wonder if you've considered where you might add some cool accent colors. Love the design, though! Like something off of Tatooine.
I'll offer a dissenting opinion and say that a big part of the reason that I love this so much is the current color combination. It's not something I've ever seen before, and has a distinctly retro (1970s) feel to it.
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Good advice.