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Unbelievable 3ds max "mis-match" problem (?)

Jonathan85
polycounter lvl 9
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Jonathan85 polycounter lvl 9
Hello
My collegue has a problem, he has a model that he sent to one client for use, the model is made in some older (2009-2012 (?) ) 3ds max and with Vray 1.5- 2 (?). A simple orange without UVWs, using instead texturin technique by Neil Blevins called "Blended box mapping". The problem as you see on the picture is that there is some weird texturing problem/shading problem during render, that looks like weird reflections or whatever on the model. It workd ok on my and his PC, but the client seems to have the problem. Im not sure what 3ds max and Vray version he uses (still waiting for reply). Where could be the problem?


https://postimg.org/image/7g976fvhd/

(Click on Image to enlarge it)

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