Home Technical Talk

waves in normal map

Ricky K.
polycounter lvl 7
Offline / Send Message
Ricky K. polycounter lvl 7
when I export the hi res model (obj) from mudbox and import it in 3dsmax for baking, I get waves in normal map generated from render to texture. what might be wrong ? is there something in import settings or something else ?

I dont't have any problem when the hi res is created in 3dsmax itself, but still i want to know, and I feel that I should not get the problem I am facing.

Replies

Sign In or Register to comment.