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Author:
FredCM
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3D Art Showcase & Critiques
[WIP] Asari Disciple Rifle
Spoody
polycounter lvl 7
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Spoody
polycounter lvl 7
Feb 2017
Mass Effect 3 concept
GOAL: clean as possible subd modeling
Any critique is welcome
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Joao Sapiro
sublime tool
Feb 2017
I would recomend first to draw the mesh ontop of the concept to get a feel of the shape etc first, its what i usually do with complex surfaces , then i model a basemesh and subdivide incase i need support geo !
Be sure to post at
http://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking/p142
if you are struggling with a specific shape
i would try to tackle something less complex to be honest, this has really complex subd shapes that i would only tackle once i got more knowledge of subd modeling .
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Spoody
polycounter lvl 7
Feb 2017
Joao Sapiro
Thx for your reply. I want to challenge myself to know what's my weaknesses.
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Spoody
polycounter lvl 7
Mar 2017
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Spoody
polycounter lvl 7
Mar 2017
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I would recomend first to draw the mesh ontop of the concept to get a feel of the shape etc first, its what i usually do with complex surfaces , then i model a basemesh and subdivide incase i need support geo !
Be sure to post at http://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking/p142 if you are struggling with a specific shape
i would try to tackle something less complex to be honest, this has really complex subd shapes that i would only tackle once i got more knowledge of subd modeling .