Hey guys, after a f long time decided to do a likeness sculpt of Rami Malek. Been fighting the forms for a few days. Not really satisfied yet. Any suggestions/critiques are very welcome Hope you guys like it , cheers!
caveat: I"m horrible at likeness sculpting, actually i'm horrible at sculpting
With that out the way, first thing i'd say is the corner of the lips should come out more, to line up with the pupils. its also possible that instead of that the eyes could come close togather just a smidge.
Thanks man, really appreciated, that was solid feedback! I was so far from here that I didn't see your reply for months eheh gotta spend more time on polycount. Meanwhile I've worked on him and here's the result. It's not finished yet still have to tweak a bit just based in your input. I was trying to find a fast pipeline that allowed me to iterate and tweak the sculpt easily and having it in real time fast. It kinda worked but is not as fast as I intended, it's a good technique for impatient clients or boss tho Right now I'm working in something else, but soon I'll post an update on Mr.Malek. Once again thanks for the feedback, and ohhh for those refs, it surely helps
Replies
With that out the way, first thing i'd say is the corner of the lips should come out more, to line up with the pupils. its also possible that instead of that the eyes could come close togather just a smidge.
Second thing: it's possible that we can't see it in this matcap, but be sure to have sense of the structure and diference between the zygomatic bone and the nasal labial folds. mr malek is a young enough man (in his 30's) but he does have a clear enough amount of detail there:
http://pixel.nymag.com/imgs/daily/vulture/2016/06/06/rami-malek/06-rami-malek-1.nocrop.w710.h2147483647.2x.jpg
https://tribzap2it.files.wordpress.com/2015/09/rami-malek-mr-robot-usa.jpg
http://combiboilersleeds.com/image.php?pic=/images/rami-malek/rami-malek-4.jpg
Last, add a bit of volum to his brow, just a tinny bit, and define the temporal ridge a tinny bit.
I think you did an execelent job with the eyes and that gives him a really good likeness off the bat, keep up the good work!
I was so far from here that I didn't see your reply for months eheh gotta spend more time on polycount.
Meanwhile I've worked on him and here's the result.
It's not finished yet still have to tweak a bit just based in your input.
I was trying to find a fast pipeline that allowed me to iterate and tweak the sculpt easily and having it in real time fast.
It kinda worked but is not as fast as I intended, it's a good technique for impatient clients or boss tho
Right now I'm working in something else, but soon I'll post an update on Mr.Malek.
Once again thanks for the feedback, and ohhh for those refs, it surely helps