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[Q] Making 3Ds Max viewport more sexy

polycounter lvl 11
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Spoon polycounter lvl 11
Hi guys,

Just wondering what you are doing to making the max viewport more appealing, if anything?

In Maya and MODO is think stuff always looks great, but I cant say the same for Max. I always end up setting lights or ambient environments etc to make the modelling look more appealing.

Currently, I press "8" to open the environment tab. There I set the global lighting  level to 1.3 and an ambient color other than black.
It looks better, but still not as sexy as other programs, imo.

In other scenes I have also set up a simple light dome.

So im just curious, are you guys doing anything to change the default view\lighting\shading in 3ds max?
If so, what? :)





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