BANDAI NAMCO Studios Singapore Pte Ltd., part of BANDAI NAMCO Group, is a leading developer of interactive content — including all major video game consoles, iOS, mobile, arcade game and online. We are known for creating many of the industry’s top video game franchises, including PAC-MAN®, Tekken®, SOULCALIBUR®, RIDGE RACER®, ACE COMBAT®, WANGAN MIDNIGHT® and ANIMAL KAYSER™.
Bandai Namco Studios is currently expanding in preparation for an upcoming title and are looking for a talented and motivated Lead Environment Artist to join our growing team in a sunny island called Singapore. If you are looking for great adventure to develop AAA console games while exploring vibrant Singapore, this job is just for you!
responsibilities
· Work closely with the Lead Artist and various disciplines to plan and execute the construction of massive worlds.
· Ensure the visual target is met or exceeded, while working within the design requirements.
· Define the building blocks needed for scene construction.
· Optimise assets while maintaining visual quality and technical requirements.
· Actively participate in technical and aesthetic problem-solving discussions.
· Ensure good communication and coordination between the environment team and other disciplines.
· Ensuring a consistent quality of work of the environment team while staying on schedule.
· Work within the game engine to preview, iterate, optimize and polish game assets.
· Mentor junior staff by providing training, guidance, and feedback.
· Review assets and levels produced by outsource teams and provide technical and aesthetic feedback.
Requirements
· Clear understanding of game development pipeline and workflow.
· Able to break down concept art into logical set pieces for efficient scene construction.
· Able to delegate and manage set piece construction.
· Able to create interesting and detailed worlds from a sub-set of reusable assets.
· Able to provide lighting passes that compliment gameplay intent.
· High proficiency experience in industry tools (Maya, ZBrush, Substance Painter, Photoshop and Unreal Engine 4)
· 5+ years’ experience in creating Environment Art with at least 1 shipped title in a Lead role.
· Good understanding of rendering constraints and provide solutions to solve issues.
· Superior eye for quality in light, shade, colour, and detail in creation of environments.
· Strong communication and leadership skills.
PLUS
· Strong foundation in the traditional arts.
· Having additional cross-disciplinary skills.
· Experience working with outsourced assets and communication with outsource teams.