Hello, I want to skin a character and when I select a loop, many vertex appear and they are invisible.
They make trouble for the skin. When I am in Editable Poly they don't appear to, I don't know where them are.
I think the problem come to the symmetry That have collapse.
I don't know how to fix it. I need your help please
Replies
Good luck.
One of my problems was that my .Obj was in Editable Mesh. By passing it in Editable poly I was able to separate the bigger easily
To solve, we just cleaned and reimported certain parts like the hand in . Obj
Thx for tips and help.