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[Tut] Game Character Creation Notes

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https://youtu.be/DkEbD4CQ5BU

https://youtu.be/MEN7-Q1UyqA

Above GIF Taken From Here (Click)
More Examples on Polycount (Click)


model

https://youtu.be/o5n3WCyeV04

https://youtu.be/OFmlUgXzevw

https://youtu.be/HGputlPA590

model

https://youtu.be/bqIzYaBHcw4

model
model
model
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model

https://youtu.be/GbvU_ewu-Hc
https://youtu.be/12cNgfWGIww
https://youtu.be/Q1nyWQYv_-M


https://youtu.be/mDhSVkKL0tw

https://youtu.be/vnKFFWU8J9Q
https://youtu.be/VzYSCJtzJR8
https://youtu.be/M1fjkwzVuyI
https://youtu.be/b-bGOhL6I9M

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Game Character Creation Notes


Created this as independent forum, I got another one which showing the Progress

My goal was to sum up the knowledge I've learned  for the past two years working with extremely talented Adam AC and Randall Foster. My goal was to create a simple animatable character with an easy rig system and place him into an engine.

This was never meant to be an indepth step-by-step tutorial, rather more like compilation of ideas 

This only is 'a way of working', and can totally be non-applicable in other situations. I tried to establish a 'Best Practices' map that people who are starting out can follow.

Check out the Organized version of this Tutorial ....► http://www.dimakulakov.com/tutorial-lizard

Concept by talented Tan ZhiHui

Portfolio.......►https://www.dimakulakov.com
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